Ghost Hunter Da-vid is an NPC in The Void. He stands right of the entrance to the Void Castle. His quests include 3 requirements of hundreds of Ghosts from the Void and/or The Backdoor. Unlike the other infinite questline NPCs who only give Gems, Da-vid can give Event Bait and Crate Keys. Upon completion of all 6 quests, the cycle loops.
Note: All dialogue is taken exactly how it was from the game, including the coloured text.
Quest
Start
Finished
Da-vid's Tasks
>PROCESSING... Dispensing new task. Should occupy HUMAN's time for a bit. Goodbye.
>PROCESSING... Task completion confirmed. Selecting random FUN fact... Quote...
<Possible Quote/Fact> ‡
...End quote. Dispending material reward. Goodbye.
Unfinished Quest Quotes:
>PROCESSING... Tasks not complete. Return once complete. Goodbye.
‡ Refers to quotes that are randomly generated (see below section)
Possible Quotes/Facts (‡)[]
Note: These are not in any sort of order, as they are randomly generated. This list is also incomplete due to Da-vid's quests taking a while to complete, so any help/additions are appreciated.
Facts
Some NPCs are based on the personalities of friends and relatives of some Developers!
Some were even named after people we knew! Gabe, Allie, Victor, Joven, Dylan, and Adam just to name a few!
Ghost Simulator was released to the public on May 3rd, 2019. Most of the developers cancelled their responsibilities for that day.
The developers also did a group stream of the release on YouTube, where they watched the game reach #1 on the Popular Sort!
Due to feedback from Closed Alpha Testers, we rebalanced the game! It was more difficult before!
I guess you could say some testers and staff played Ghost Simulator: Hard Mode
Most of the pegasus pets in the game were made pre-release!
In the earliest stages of development, the developers were planning on making a snowball-themed simulator.
The developers also wanted to make a game that is advertised as a Simulator but plays like an RPG.
The focus eventually resulted in a "small" ghost-hunting game that then expanded to a lengthy RPG, named "Ghost Simulator".
The first puzzle in the game gives a hoverboard which was a concept art drawn by TutuZandra. She had no clue that it was added to the game at the time.
Surprisingly enough, a random player found the beginning of the puzzle in a server that TutuZandra and V_cks were in.
Once they realized that there was a puzzle the two worked together in a group chat. Developers MakkieMon and CovenK watched as they attempted to figure it out.
After around 3 hours they were the first to solve the puzzles! V_cks allowed TutuZandra to claim it first since they realized it was the board she drew!
Bo was planned to be the game's main villain after his first debut in the Dino Event.
Closed Alpha was launched on April 16th, 2019! We launched our Twitter page a few days later.
The developers took a couple of weeks for testing to ensure the game's release went smoothly!
Outer Space was Ghost Simulator's very first Event! It was the first biome with low gravity, as well.
This event went on to inspire the Ghost World and its low gravity environment.
During development, the first pet added to Ghost Simulator was a small glowing square pet!
A lot of the first items were simply cube-shaped parts since they are one of the built-in shapes.
The official Ghost Simulator trailer was created by Xbox and the game was featured on Xbox News!
We were even interviewed for the attached article; it was a very cool experience for the developers.
Ghost Simulator has a Roblox game pack and more available for purchase through various retailers!
Buying these supports the developers and gives you a cool desk toy as well!